Statue explosion
Don’t get to attached before you click to see the animation :)…Oh and I should note that I didn’t model the statue myself. I got ti from a tutorial at zbrush central.
2 Comments to Statue explosion
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Real nice animation!
How did you got Rayfire to generate the particles? I can’t figure out how to do it.
Hello Rick,
I used Rayfire only to fragment the mesh and for rigid body dynamics. The particles you see in the animation are generated with particle flow.