Siege

Here’s a new vfx shot I’ve been working on for quite some time. RayFire was used for rigid body dynamics, particle flow for additional debris and fire embers and fumefx for all the fire and smoke. There are also some stock footage elements in there. I did all the compositing in After Effects.

Saturday, April 16th, 2011
All material is copyright (c) Klemen Lozar 2009-2015 unless otherwise specified. All rights reserved.
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