R&D
Explosion Compilation
Here’s a short compilation of a few FumeFX explosion tests I did recently. I used wavelet to give some of these a bit more detail.
Baneling Bomb
Here’s another in the series of creature type effects. It’s an explosion effect inspired by the baneling from Starcraft 2.
Gore explosion
Here’s a little test animation I made today. Just a ball that explodes into a bloody mess. Soft bodies are reactor cloth, the rest is particle flow. I used Frost from Thinkbox to generate mesh from particles. Rendered with Vray.
Ballet
Here’s a quick test for a big project I’m currently working on. I’m experimenting with a lot of different ideas, here I was trying to achieve a kind of a sand look while making the whole effect look more interesting by really pushing depth of field.
Concrete test
This is a test render for my Mortar Blast animation. At this point I was experimenting with rigid body dynamics, trying to set-up a proper workflow for the shot I was planning to do.
Fuel Tank
Here’s the exercise from the third week of the workshop. As you can see it’s a flamethrower effect study. I wish I had more time to develop this further and build it into an actual fx shot but I have to move on. Maybe I’ll work on it more at a later time. Please note that I didn’t model the tank myself, I got it from turbosquid for free.
Torch study
I’m currently participating in Allan Mckay’s advanced Fume FX 2.0 workshop and here are some of the first tests. We started with pretty basic stuff, but you can expect a lot more advanced content in the next two months.
Audio visualisation
I’ve been working on a lot of R&D stuff lately. I want to create a bunch of cool looking and visually appealing renders in which the animation is directed by musical track. In the examples below you’ll hear a song by Analog Supply, if you are interested you can visit their myspace website trough this >>link<<.
Blood stream
A preview of a shot I was working on some time ago. I kind of lost motivation to work on it more and finish it along the way so I decided to just post it here.
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