Audio visualisation
I’ve been working on a lot of R&D stuff lately. I want to create a bunch of cool looking and visually appealing renders in which the animation is directed by musical track. In the examples below you’ll hear a song by Analog Supply, if you are interested you can visit their myspace website trough this >>link<<.
3 Comments to Audio visualisation
Follow me
Search my website
Latest Posts
- Update August 7, 2018
- Let Them Come Released! October 12, 2017
- Let Them Come – Release Date! September 27, 2017
- Let Them Come, Update October 12, 2016
- Gears Of War 4 is out! October 12, 2016
Get QuickTime!
- Get QuickTime here! You will require quick time player to view some videos on this site.
Can you tell us about the method for creating this liquid based simulations what program did you use
a tutorial for this would be great
Thank your for your comment Hany!
First off I created a high resolution plane, selected the vertex in the middle and applied a push modifier to the plane. I then animated the push value with an audio controller. Fluid dynamics were created with realflow, I exported the mesh and particle data from realflow and imported it into max. One animation was rendered with vray, the other was rendered with krakatoa. I hope this brief explanation helps, if you have any other questions fell free to ask.
Excellent post , I am going to spend more time researching
this topic